
Spidercider
3D horror game for PC/Mac
Role: Creator / Game Designer / Level Designer / Programmer
Spidercider is a procedurally-generated 3D horror game where you hunt a killer spider while it hunts you. The spider, hiding spots, weapons, rooms, weather, sound, and many props are procedurally-generated to create a unique - and horrifying - experience every time.
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Anticipated release date: TBD 2020 (website coming soon)
uFighter
Card-collecting / fighting game for mobile devices
Role: Game Designer
uFighter is a fighting game for iOS and Android where your fighting moves are represented by trading cards that you collect and upgrade. The game also features face-scanning technology that maps your face onto a 3D avatar.
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Launched April 2019 in open beta.
Existence
2D puzzle-platformer for PC/Mac
Role: Creator / Game Designer / Level Designer / Programmer
Existence is a 2D puzzle-platformer where you must kill your character in different ways to gain new abilities when respawning to complete platforming challenges. Death isn't the end in Existence. It's the force you must master.
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Launched February 2019 on itch.io and Steam
Super Conductor
Puzzle game for PC/Mac
Role: Creator / Game Designer / Level Designer / Programmer
Super Conductor is a 2D puzzle game where you play the role of a conductor learning how to keep the city's railways flowing efficiently. Guide trains to their destinations, manage schedules, avoid route closures, and so much more as you get the UPR System ready to roll out to the public!
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Launched January 2019 on itch.io
Face2Face
2D rhythm game for PC/Mac
Role: Creator / Game Designer / Level Designer / Programmer
Face2Face is a game about trying to have a conversation while managing distractions. You press buttons to complete a conversation while answering your phone and responding to text messages.
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Created for the Extra Credits Game Jam May 2019
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Lifeblood
2D dungeon crawler for PC/Mac
Role: Creator / Game Designer / Level Designer / Programmer
Lifeblood is a 2D dungeon-crawler where you must balance crafting powerful bullets and bombs from your own lifeforce to battle your way through a dungeon.
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Created for the Gamemaker's Toolkit Game Jam July 2017
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