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Game Design Documents

Over the years, I've written several technical GDD's used to plan the development and outline features of games. 

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Existence - GDD

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CloneStorm - GDD

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Development Skills

Game Development Platforms: Unity, Unreal

Progamming Languages: C#

3D Modeling: Probuilder, Blender (currently taking Maya courses on Udemy)

2D Graphics: Gimp, Pyxel Edit, Asperite

Project Management: Jira, Trello, Slack, RealtimeBoard, Google Docs/Sheets

 

Experience developing for: PC, iOS, Android

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Game Design Documents

Over the years, I've written several technical GDD's used to plan the development and outline features of games. 

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Existence - GDD

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CloneStorm - GDD

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Game Pitches

I've written a number of pitches for new games and new features for existing games.

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Existence - Pitch Deck

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Gamasutra June 2016 Pitch Contest

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Monetization

I have experience in monetization with:

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* Determining loot box contents for F2P games

* Pricing IAP's (in-app purchases)

* Balancing rewards from multiplayer

* Incentivizing players to spend money

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QA Testing

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I have experience in QA with:

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* Testing gameplay systems for unintended behaviors

* Writng bug reports to reproduce issues

* Running weekly playtests

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