
Game Design Documents
Over the years, I've written several technical GDD's used to plan the development and outline features of games.
​
​

Development Skills
Game Development Platforms: Unity, Unreal
Progamming Languages: C#
3D Modeling: Probuilder, Blender (currently taking Maya courses on Udemy)
2D Graphics: Gimp, Pyxel Edit, Asperite
Project Management: Jira, Trello, Slack, RealtimeBoard, Google Docs/Sheets
Experience developing for: PC, iOS, Android
​

Game Design Documents
Over the years, I've written several technical GDD's used to plan the development and outline features of games.
​
​

Game Pitches
I've written a number of pitches for new games and new features for existing games.
​
​
Gamasutra June 2016 Pitch Contest
​

Monetization
I have experience in monetization with:
​
* Determining loot box contents for F2P games
* Pricing IAP's (in-app purchases)
* Balancing rewards from multiplayer
* Incentivizing players to spend money
​
​

QA Testing
​
I have experience in QA with:
​
* Testing gameplay systems for unintended behaviors
* Writng bug reports to reproduce issues
* Running weekly playtests
